Live 2022.09.04
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Solaris Karma MaterialX Surface Shader Blending
Example materials that ship with MaterialX and can be found in the Houdini install directory.
Reference images of gold flakes embedded in quartz and other rocks.
Scene File
Download mtlx_usd_004.hiplc
Summary
https://autodesk.github.io/standard-surface/
https://www.sidefx.com/docs/houdini/nodes/vop/mtlxstandard_surface.html
Video On Demand
- 02:35 Importing the MaterialX Shaderball
- 03:59 MaterialX online viewer https://academysoftwarefoundation.github.io/MaterialX/
- 05:51 Importing the shaderball into Solaris
- 06:38 Viewing the Solaris scene graph tree
- 10:10 Using materials from https://ambientcg.com/
- 23:05 Autodesk Standard Surface Documentation
- 25:45 Duplicating geometry
- 28:00 Editing a material MaterialX graph
- 35:10 Importing the marble material
- 39:17 Edit material properties LOP
- 43:30 Editing the marble shading network
- 53:00 Mixing surface nodes
- 58:00 Using spatial noise to mix surfaces
- 1:11:00 usdz files
- 1:14:00 Wrapping up, stream topics overview