Difference between revisions of "Tips and Tricks"
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<syntaxhighlight lang='C++'> | <syntaxhighlight lang='C++'> | ||
opunhide Sop tetrahedralize::2.0 | opunhide Sop tetrahedralize::2.0 | ||
</syntaxhighlight> | |||
== Save and version up your scene == | |||
Type this [https://www.sidefx.com/docs/houdini/commands/mwrite.html command] into an hscript textport. | |||
<syntaxhighlight lang='C++'> | |||
mwrite -i $HIPFILE | |||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 06:54, 18 April 2022
Force viewport textures to reload
Type this command into an hscript textport (you can raise a new hscript textport window using the shortcut Alt+Shift+T).
glcache -c
Make Houdini crash
Type this command into an hscript textport and Houdini will crash.
coredump -f
Remap $HIP path
Type this command into an hscript textport to remap where $HIP paths to. This can be useful if you've moved the Houdini scene file but not everything else it was linking to.
setenv HIP = /Users/john_kunz/Downloads/
Hide nodes in the network editor
Type this command into an hscript textport to hide nodes in the network editor.
opset -e off /obj/geo1
See who created a node
Type this command into an hscript textport to reveal who created a node. Figure out who to complain to.
opstat /obj/geo1
Export node information to a text file
Type this command into an hscript textport to dump node information as a plain text document. Useful if you're passing along geometry caches to another artist so they can be aware of existing groups and attributes.
opinfo /obj/grid1/subdivide1 > $HOME/Downloads/info.txt
Merge nodes from other scenes into your file
Type this command into an hscript textport.
mread -m /obj/geo1/* $HOME/Downloads/example.hip
Unhide legacy and utility operators
Type this command into an hscript textport.
opunhide Sop tetrahedralize::2.0
Save and version up your scene
Type this command into an hscript textport.
mwrite -i $HIPFILE