kunz Difference between revisions of "Tips and Tricks"

Difference between revisions of "Tips and Tricks"

From kunz
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== Remap $HIP path ==
== Remap $HIP path ==
Type this [https://www.sidefx.com/docs/houdini/commands/setenv.html command] into an hscript textport to remap where $HIP points to.  This can be useful if you've moved the Houdini scene file but not everything else it was linking to.
Type this [https://www.sidefx.com/docs/houdini/commands/setenv.html command] into an hscript textport to remap where $HIP paths to.  This can be useful if you've moved the Houdini scene file but not everything else it was linking to.
<syntaxhighlight lang='C++'>
<syntaxhighlight lang='C++'>
setenv HIP = /Users/john_kunz/Downloads/
setenv HIP = /Users/john_kunz/Downloads/
</syntaxhighlight>
== Hide nodes in the network editor ==
Type this command into an hscript textport to hide nodes in the network editor.
<syntaxhighlight lang='C++'>
opset -e off /obj/geo1
</syntaxhighlight>
</syntaxhighlight>

Revision as of 15:38, 16 April 2022

Force viewport textures to reload

Type this command into an hscript textport (you can raise a new hscript textport window using the shortcut Alt+Shift+T).

glcache -c

Make Houdini crash

Type this command into an hscript textport and Houdini will crash.

coredump -f

Remap $HIP path

Type this command into an hscript textport to remap where $HIP paths to. This can be useful if you've moved the Houdini scene file but not everything else it was linking to.

setenv HIP = /Users/john_kunz/Downloads/

Hide nodes in the network editor

Type this command into an hscript textport to hide nodes in the network editor.

opset -e off /obj/geo1