Difference between revisions of "Live 2022.09.04"
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[[File:Screenshot_at_2022-09-29_11-54-26.png | 960px]] | [[File:Screenshot_at_2022-09-29_11-54-26.png | 960px]] | ||
== Scene File == | |||
Download [[:File:2022_09_04_mtlx_usd_004.hiplc|mtlx_usd_004.hiplc]] | |||
== Summary == | |||
Example materials that ship with MaterialX and can be found in the Houdini install directory. | Example materials that ship with MaterialX and can be found in the Houdini install directory. | ||
[[File:mtlxstandard_surface_examples.jpeg | 960px]] | [[File:mtlxstandard_surface_examples.jpeg | 960px]] | ||
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[[File:Screen_Shot_2022-10-20_at_7.13.22_PM.png | 960px]] | [[File:Screen_Shot_2022-10-20_at_7.13.22_PM.png | 960px]] | ||
https://autodesk.github.io/standard-surface/ | https://autodesk.github.io/standard-surface/ |
Revision as of 12:17, 21 October 2022
Solaris Karma MaterialX Surface Shader Blending
Scene File
Download mtlx_usd_004.hiplc
Summary
Example materials that ship with MaterialX and can be found in the Houdini install directory.
Reference images of gold flakes embedded in quartz and other rocks.
https://autodesk.github.io/standard-surface/
https://www.sidefx.com/docs/houdini/nodes/vop/mtlxstandard_surface.html
Video On Demand
- 02:35 Importing the MaterialX Shaderball
- 03:59 MaterialX online viewer https://academysoftwarefoundation.github.io/MaterialX/
- 05:51 Importing the shaderball into Solaris
- 06:38 Viewing the Solaris scene graph tree
- 10:10 Using materials from https://ambientcg.com/
- 23:05 Autodesk Standard Surface Documentation
- 25:45 Duplicating geometry
- 28:00 Editing a material MaterialX graph
- 35:10 Importing the marble material
- 39:17 Edit material properties LOP
- 43:30 Editing the marble shading network
- 53:00 Mixing surface nodes
- 58:00 Using spatial noise to mix surfaces
- 1:11:00 usdz files
- 1:14:00 Wrapping up, stream topics overview