kunz Live 2022.11.15

Live 2022.11.15

From kunz
Revision as of 14:25, 27 January 2023 by Admin (talk | contribs)

Foam Sprayers

content thumbnail 2022 11 15.jpg

Introduction

This was my attempt trying to recreate the foam techniques from the amazing PROTECT project from XK Studio.

2022 11 15 XK-Studio-XKR 002-Protect3.jpeg

For more insight in to their process and development, take a look at their video here: XK Studio BTS


Below are some of my results while testing and iterating on simulation settings.

2022 11 15 foam settings flbk.gif

Video On Demand

  • 00:00 Introduction
  • 00:50 Flipbook iterations
  • 06:10 Scene walkthrough
  • 06:30 Vellum wire simulation setup
  • 09:50 Setting up the FLIP emission source
  • 12:33 Initial velocity for FLIP emission
  • 14:10 Procedural noise from rest coordinates
  • 15:28 FLIP simulation overview
  • 15:50 VEX wrangle to control divergence
  • 18:50 Surface tension settings
  • 20:35 Post simulation workflow
  • 23:10 Visualize shader noise from rest attribute
  • 39:10 Visualize age particle attribute
  • 44:18 Visualizing divergence in FLIP simulation
  • 51:00 Wrapping up and overview

Scene File

2022_09_16_mtlx_bismuth_metals.hiplc