Mathematical Functions in VEX
From kunz
y = 0; // Constant (value remains the same over time)
y = x; // Linear
y = pow(x,2); // Quadratic, same as: y = x*x;
y = pow(2,x); // Exponential
y = 1.0 / exp(x); // Reciprocal
y = pow(x,0.5); // Square Root, same as: y = sqrt(x);