Difference between revisions of "VEX Attributes In Use, KineFX"
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[[File:kineFX_nested_transformations.png|400px|Rotating the 4@localtransform of a joint chain results in a cumulative transformation, each joint inherits the transforms of it's parents.]] | [[File:kineFX_nested_transformations.png|400px|thumb|Rotating the 4@localtransform of a joint chain results in a cumulative transformation, each joint inherits the transforms of it's parents.]] | ||
[[File:kineFX_name_attrs.png|400px|A valid KineFX hierarchy requires valid point name attributes, each name should be unique.]] | [[File:kineFX_name_attrs.png|400px|thumb|A valid KineFX hierarchy requires valid point name attributes, each name should be unique.]] | ||
[[File:kineFX_rig_doctor_UI.png|400px|The Rig Doctor SOP can initialize joint names as well as | [[File:kineFX_rig_doctor_UI.png|400px|thumb|The Rig Doctor SOP can initialize joint names as well as transforms (4@localtransform and 3@transform)]] |