Difference between revisions of "Live 2022.09.11"
From kunz
Views
Actions
Namespaces
Variants
Tools
Line 12: | Line 12: | ||
[[File:Screen_Shot_2022-11-14_at_11.20.01_AM.png | 960 px]] | [[File:Screen_Shot_2022-11-14_at_11.20.01_AM.png | 960 px]] | ||
* 00:02:05 Instancing methods in Solaris | |||
* 00:03:55 Instancing using the copy to points LOP node | |||
* 00:04:56 Editing the instance points inside of the copy LOP node | |||
* 00:07:00 Instances and Prototypes | |||
* 00:07:45 Directing the orientation of copies using the normal attribute | |||
* 00:09:00 Adding ground plane, lights, etc. | |||
* 00:14:45 Starting the second example | |||
* 00:15:21 Labs Lot Subdivision SOP | |||
* 00:16:46 Insetting surfaces using polyexpand node and a for loop block | |||
* 00:19:27 Local control over extrusion using randomized zscale attribute | |||
* 00:20:22 Scale faces independently using primitive properties SOP node | |||
* 00:27:30 Using hscript expression to randomize the face rotations | |||
* 00:28:31 Beveling edges | |||
* 00:35:00 Extracting a transform matrix from each box | |||
* 00:38:32 Adding labeled output nodes | |||
* 00:43:25 Importing packed prims into Solaris as instances | |||
* 00:45:06 Adding lights to the scene | |||
* 00:46:00 Adding a camera | |||
* 00:50:35 Adjusting spotlight parameters on the light | |||
* 00:53:40 Adding a dome environment light | |||
* 00:59:00 Creating materials | |||
* 01:10:00 Setting up the physical lens shader for Karma | |||
* 01:19:16 Enabling ACES using the SideFX labs menu | |||
* 01:33:30 Using the image viewport in Solaris | |||
* 01:36:20 Final composition and wrapping up | |||
== Video On Demand == | == Video On Demand == | ||
<embedvideo service="youtube" dimensions="960x540" urlargs="modestbranding=1&showinfo=0">https://youtu.be/sX3KTZrpHgI</embedvideo> | <embedvideo service="youtube" dimensions="960x540" urlargs="modestbranding=1&showinfo=0">https://youtu.be/sX3KTZrpHgI</embedvideo> |
Revision as of 12:21, 14 November 2022
Greeble Techniques
Scene File
Lot Subdivision
References
- 00:02:05 Instancing methods in Solaris
- 00:03:55 Instancing using the copy to points LOP node
- 00:04:56 Editing the instance points inside of the copy LOP node
- 00:07:00 Instances and Prototypes
- 00:07:45 Directing the orientation of copies using the normal attribute
- 00:09:00 Adding ground plane, lights, etc.
- 00:14:45 Starting the second example
- 00:15:21 Labs Lot Subdivision SOP
- 00:16:46 Insetting surfaces using polyexpand node and a for loop block
- 00:19:27 Local control over extrusion using randomized zscale attribute
- 00:20:22 Scale faces independently using primitive properties SOP node
- 00:27:30 Using hscript expression to randomize the face rotations
- 00:28:31 Beveling edges
- 00:35:00 Extracting a transform matrix from each box
- 00:38:32 Adding labeled output nodes
- 00:43:25 Importing packed prims into Solaris as instances
- 00:45:06 Adding lights to the scene
- 00:46:00 Adding a camera
- 00:50:35 Adjusting spotlight parameters on the light
- 00:53:40 Adding a dome environment light
- 00:59:00 Creating materials
- 01:10:00 Setting up the physical lens shader for Karma
- 01:19:16 Enabling ACES using the SideFX labs menu
- 01:33:30 Using the image viewport in Solaris
- 01:36:20 Final composition and wrapping up